![]() ![]() PSLS: Roqovan has some incredible artists and animators on staff, including Annie Award winner Nik Ranieri. It’s amazing to be asking “how can we make our game even crazier?” We are essentially doing everything we couldn’t do because we were making realistic games before. How refreshing is it to have more creative freedom and create what you want, rather than being forced to make yet another Call of Duty game? PlayStation LifeStyle: A lot of Roqovan, including yourself, come from Infinity Ward. We asked him about the game’s free-to-play model, finally getting to work on something that isn’t Call of Duty, and what virtual reality offers. In order to learn more about World War Toons, we talked to Studio Roqovan CEO James Chung. ![]()
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